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Ugh, stop twitching
gradius 5, cfd
games Posted 2005-01-06 05:22:56 by Jim Crawford
One of the more interesting features of Gradius 5 is the realtime Computational Fluid Dynamics in level 6. Admittedly, it's not that technically impressive, being 2D and using fairly large particles, but it's just cool that there's some definite overflowing going on. It's nothing I've ever seen in a video game. It uses 2D Metaballs to render, which I've only seen in demos.

I'd take screenshots, but only a movie would do it justice. And I don't have the capability to do either, really. Here are a few shots from gamespot.com, which I guess gives some impression of what I'm talking about. Just buy the game already.

When something this new and cool is in a game, it really pisses me off when just about every review I've read of the game, positive or negative, accuses it of a lack of innovation.

Admittedly, I don't think it works so well as a gameplay element, but hey, you can't win 'em all.

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comments
no subject
Posted by Anonymous (Craig Timpany) on 2005-01-09 19:15:45
The bright green glow is fluid?

Wouldn't this be more impressive if they were doing it with a more, uh, substantial looking substance?
fluid
Posted by Jim Crawford on 2005-01-10 00:09:48
I don't know if they could've gotten away with making it look more defined with such large particles. It would've been harder, anyways.

To give you a sense of the particle size, the last screenshot has two solitary particles near the lower left corner of the screen and a cluster of two near the middle.
read me
Posted by lucifer on 2005-03-23 01:00:22
i will smight you with my undefeatible 2 ton fists i have taken on neo from the matrix and i emboloshed all 4 teenage mutant ninja turtles so do you still want a peice of me because i will hack you then send you a virus then i will kill you hahahahaha
except your mum because i will have her in bed tonight
re: read me
Posted by Jim Crawford on 2005-03-23 19:16:46
Don't you mean the Teenage Mutant Hero Turtles?
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